Neuromancer

A turn based Strategy game with a Cyberpunk theme

Created by Spencer Burke, Parker Allen, and Gregory Oyafuso

How to Play

Your characters are outlined in blue

AI characters are outlined in red


Health Bars are located below each character


The Swordsman can move very far each turn, but can only attack in a 1 tile radius.

The Ranger has a devastating long range attack, but limited mobility.

The Psyonic can heal your own characters.

The Hacker can launch an AOE cyber attack which damages all characters in a 1 tile radius around the target.

Development log

Comments

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It pretty fun once I got on each character’s abilites. The core game loop is good!

I’d love to see some hotkeys for the abilities! It’d make games move a lot faster once players get a hang of the characters move set.